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Seriously it isn’t the lack of quality games that's hindering the Wii, it’s the lack of patience from customers and from developers as well. Everything seems stuck in a loop, people want games for the wii now, but they also want triple A games from third parties as well.

This is the fault of both the people who buys the wii and the developers who the games. Think about it if the developers hadn’t lost faith in Nintendo do you think that they would’ve be in this situation? And if the customers didn’t want more and more games rushed or not do you think the Quality of third parties game would be the same as it is now? I also think that this bubble busting talk has some devs scared to put an effort in their games and not rush it for fear of it not selling well.

Admittedly I was mad as hell when SSBB was delay again but now that I calmed down I realized it still gonna be here in a month, and it also gives NMH even more of a chance. It’s just as what Miyamoto says: “A bad game is forever bad but a delayed game is eventually good” if only other devs take heed to this (oh how so many games would’ve been saved).

And also if a game like Sadness gets a 09 date why is it considered shoveware on the wii? It shows that at least they’re not trying to rushing the game. Though it was in the concept form when they showed it that doesn’t mean that it’s shoveware. It all boils down to another saying “Patience is a virtue” have patience and good things will come.