Some people aren't motivated just by money, strange as it sounds, particularly today. While he does overdo the "art before food" angle, and with LBP perhaps being more profitable on DLC than games that sold 3 to 4 times as much I doubt the MM guys will be feeling hungry anytime soon, it is nonetheless a fair point overall in an industry where (as with the lowest points of Hollywood) commerce is seriously overtaking creative variation and the main push is for endless sequels.
He does come across overly superior though I think. I suspect a lot of devs would love to just do it for the love and the art but don't have the luxury.
Try to be reasonable... its easier than you think...







