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Griffin said:
Omac said:
Griffin said:
Kynes said:
First parties have a luxury that third parties don't. They only work with one console. People don't seem to understand after four years that developing a multiplatform is a completely different thing than optimizing for the strengths of one console.

Its amazing how most developers have no problems with the PS3, infact many games look or perform better on the PS3.  One would assume this would be the developers lack of skill and not the fault of the system.

More look and perform better on the 360

Exactly my point, the industry is filled with studies that are below average and this proves that.  If the 360 was truly better then the exclusive games by first parties would be better looking on the 360.  But its the exact opposite,  proving my point that its the developers lack of skill and not the system.

Lets look at CoD,  CoD4, pretty close across both systems with each doing certain things better.  MW2 vastly better looking then CoD4 but it looks great on both systems with little difference.  Now lets look at Black ops, better looking and at a much higher resolution on the 360, but the game looks much worse then MW2.   Just proving the point that devopers with poor skill can't make games.  IW much more talented then Treyarch.

Hardly. The PS3 is difficult to create games for and only marginally more powerful than the 360, so getting parity between the two platforms can require a bigger investment than some studios/publishers can afford or are willing to give. The reason something like God of War III and Uncharted 2 looks phenomenal is because their developers are hugely talented and they don't have to concern themselves with other platforms.

Sony screwed up with the PS3, because they have a machine that needlessly is difficult to create games for, without any tangible benefits. Fortunately they seem to be going in a new direction, if the Move and Vita are anything to go by.