Take it one step further and get all games back to 3 year dev cycles. Games this gen have been getting shorter and shorter. I mean, let's use Insomniac as an example, they went on a 2 year cycle of Resistance and Ratchet, one after the other, how about we throw in a third game to that cycle? Space out the games and let the first game get a bit of rest before coming back to the forefront.
Edit: The Insomniac example is an example of how devs should set themselves up.








