KylieDog said:
As well as getting FPS games that may follow in MAGs footsteps I picture several series getting MMO elements added to them as options, like a Elder Scrolls with a small online HUB world/city which is the MMO part, then you break away in small parties for the adventuring parts, football games getting HUB stadiums where the userbase interacts and can set up matches from. Things going much more social by adding pseudo-MMO parts to them, while some genres can go the whole way much easier others will be limited. Racing is another genre that could buff up the racer count, sandbox games would work too for a HUB world. |
So far it sounds like Wii U's online would be better for a MMOs.
With the freedom they are getting, devs can offer their own unique pay service rather than making MMOs basically unworkable as MS has done.
They can release free content whenever they want like on PCs instead of mandating a cash price like MS does.
A flexible online system like what Nintendo are trying to offer leaves space for MMOs to be done better on consoles.
i'm not talking about online HUB games like MAG where all the players don't even really play together in the same match and the elder scrolls example is similar to how MH3 is on Wii.
I mean large online seamless persistent worlds .







