KylieDog said:
As well as getting FPS games that may follow in MAGs footsteps I picture several series getting MMO elements added to them as options, like a Elder Scrolls with a small online HUB world/city which is the MMO part, then you break away in small parties for the adventuring parts, football games getting HUB stadiums where the userbase interacts and can set up matches from. Things going much more social by adding pseudo-MMO parts to them, while some genres can go the whole way much easier others will be limited. Racing is another genre that could buff up the racer count, sandbox games would work too for a HUB world. |
From what we've heard, Wii U's online would be more receptive to MMOs as we know them than LIVE, and at least as much so as PSN. Decentralized online is built for MMO cross-compatibility, especially since MMOs always have their own little demands that don't fit in with the more generalized umbrella networks (though again we're really singling out LIVE for incompatibility)

Monster Hunter: pissing me off since 2010.







