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Aiddon said:
Mr Khan said:
 

You're new to speaking to Helios, i see. He's not putting any stock in the whole idea that "games as toys" is derogatory, he's merely asserting that the two are different in their first principle, though serve much of the same functions

I think about it this way: you play with a game, you plays with a toy. They'll always be toys and no amount of abitrary fidgeting will ever change that. This is why Nintendo is so good at what they do; they approach gaming like they're designing a toy.

I (and Helios) am speaking in Metaphysical terms here. I don't disagree with what you're saying, that the core appeal is the fun that is had and not the goals that are attained, but primarily a game is a goal-oriented diversion, which differentiates it from a toy, though the end goal for both is amusement (which is what a lot of game designers forget)



Monster Hunter: pissing me off since 2010.