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Jay520 said:
Torillian said:
Jay520 said:
Torillian said:
I really like high fiving over a dead enemy way more than I probably should, just looks so goofy and awesome. The kickbacks are nice though sometimes it can just make it that much harder to come back from a losing streak because you don't do well enough to get the medals you need. What I really like and I'm sure many others hate are the events that try to even out the match and give the losing team a fighting chance. These have won/lost me a couple of rounds that definitely would have gone the other way if not for that.

Of course to anyone who hates all these little additions there is always that hard core mode.


You mean the power plays. I don't mind the idea of them, I just hate how they're activated when the losing team is only down by five points. It should be activated when the losing team is down by 10 - 15 points.


I guess it depends on the intent.  If you make it so that the losing team has to be 10 or more points down then the power plays will mostly just be ways for the losing team to not lose by as much.  This means that there's little to no added tension for the winning team during these power plays.  I think 5 is about right.

Well, I personally don't like added tension. If my team manages to get a large enough lead over a team, we should be able to relax and be cool.

That takes away from the fun of the game. I remember in Uncharted 2 MP, once you had a 10 kill difference, it was pretty damn hard to come back. Yeah starting by a big lead and just cruising the rest of the game is fun for you but for the other team, it's frustrating as hell, especially if it's because of people going MIA or just a teammate being dumb. A good team with a lead should be able to withstand a powerplay. Plus the music pumps me up like mad :D



"Trick shot? The trick is NOT to get shot." - Lucian