| HappySqurriel said: The switch to better controls took a lot of tension out of the game, and the change in viewpoint made the game less atmospheric; and, as a result, it stopped being a horror game and became a third person shooter. |
It wasn't the controls or the camera that turned Resident Evil into a third person shooter. The large amount of weapons, amunition and enemies did it.
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.







