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kitler53 said:
Necromunda said:

Essentially, if another team is down say ~10 kills, the game will iniate a powerplay in their favor. So they may have double bullet damage, or a specific member of the opposing team may be marked, and that team will have to defend them, making it easier to get kills for the down team, or also your team locations can be exposed. These last for a short period of time, and also the team who has the powerplay against them also gets double exp for every kill conducted during that time period, so theres benefits for having the powerplay both for, and against you.

that is a pretty good idea.  sucks getting into a lopsided game in kz so hopefully this will keep things even.

exactly! in kz3 sometimes you spawn into a game where your teams base is surrounded by the other team and you can't even step out! Powerplays takes care of that completely. it's very balanced too and makes games much more fun...and very intense at times...

for example when you are the marked man imho it's much more intense than the kz3 assassination target phase. the music really helps too



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