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RolStoppable said:
SaviorX said:

Gamecube mainly failed due to marketshare, and Nintendo having weak first party games.

Non-DVD compatibility was also a factor in the early-mid 2000s.

Just look at the software difference:

Wii GC

27 games above 3m

17* games above 5m (Donkey Kong is guaranteed)

8 games above 10 million

5 games above 3m

3 games above 5m

Nintendo had no type of gimmick with the Gamecube. There was no online, no new innovative controller, no interactive interface, no DVD,...just GC-GBA connectivity....which a whopping 4 games supported.

Nothing stood out for the Gamecube in comparison to the competition. It literally introduced nothing new to gaming except the Wavebird, period.

If the 3DS is any indication, then the Wii U will have weak first party games too and then the saving grace becomes that touchscreen controller that nobody will really care about due to the weak software lineup. Worse, if Nintendo sticks to the one controller per system statement, then the multiplayer aspect takes a huge hit. Just think about examples like selecting plays in Madden on the controller, so that your opponent can't see what you are up to. Well, that's restricted to that one player who has the sole Wii U controller. Other games that use the Wii U controller for similar stuff will be equally silly and Nintendo surviving on just singleplayer and online gaming... you know how realistic that sounds.

I (and everyone else interested in the system, I´m sure) really hope that doesn´t happen...but if it does, then for the first time ever I´ll seriously reconsider buying a Nintendo console..I´ve had every Nintendo system released (except the Virtual Boy) and the WiiU would possibly be the first time I don´t get on the train.Local multiplayer is too important for me.

Also, am I the only one who doesn´t like Miis in a new 2D Mario at all?