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Booh! said:
Michael-5 said:
 

A Wiimote only has 12 buttons, including the trigger and 2 other back buttons, and an analog stick. Easily replicated with Kinect.

All the evidences say otherwise. As I pointed out a few posts ago (you ignored): Peter Molyneux "admits that Kinect has got some problems. As an input device it has some real problems".

Moreover i've yet to see a good on-rail shooter on kinect. Just one.

I didn't ignore that, I read it, and I've said Fable: TJ will likely be a different experience. Probably not as good as mainstream Kinect titles, but not necessarily bad. In that link Peter Molyneux only said it was hard to make Fable game with Kinect, and that he approached the game from a different perspective because "What Kinect does have is a great sense of freedom and emotion. So that's what we've tried to do with Fable: The Journey."

He also said "To a certain extent, we need to convince you that Fable: The Journey is a 90+ [review score] game, and if it was on-rails our chances just go through the floor. It's NOT going to be on-rails." So obviously he believes the game will be good, but that says nothing cause he always overhypes all his games.

Also a good on rail shooter. Child of Eden. VGC gave it an 8.9/10. Give Kinect time, it's not even a year old, it will likely get one or two good on rail shooters. Project Draco, if that becomes Panzer Dragoon, that will likely kick ass.



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