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Jay520 said:
Torillian said:
I agree that is a hole in their first party line up that they are missing. If I were them I'd design a JRPG studio around the Atelier Team (like them, not buying Gust). A smaller cheaper studio making games that are profitable after 100k sales. Not every first party studio has to be a huge budget affair, sometimes you just want to fill a niche that some people enjoy to keep them coming to your system. Do that with a studio that also makes you a little profit and there really isn't a down side as far as I can see.

That's all to fill the JRPG hole obviously, I don't really but I'd do something similar with WRPGs. Keep things cheap until the team establishes themselves, if they get a good fanbase going that warrants an increase in budget then go ahead.

If you ask me, I don't think Sony needs to create a RPG. They just need to create a game with a lot of single-player content. It can have RPG Elements, but it doesn't have to.

Games like Uncharted, God of War, inFamous, Killzone, Heavy Rain, etc. are great and all but they lack much single player content. They can all be completed in around ten hours or so.

Sony has some pretty talented first party devs. I'm pretty sure at least one of them has the potential to make a long single player. 

I agree that they're liking big time in this department. It's the reason Dark Souls and Dragon's Dogma are at the top of my hype list... 

And it sucks because current gen consoles hold so much potential for these kind of games but we've seen so few of them.



4 ≈ One