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RolStoppable said:
The problem is that the way Nintendo talks now is very different from five years ago. The Wii was about tearing down (psychological) barriers and now the Wii U comes with a monster controller. Nintendo also uses industry words like "hardcore" and "casual" which are utter nonsense.

But most importantly, there's no push to grow gaming beyond the known boundaries anymore. The 3DS had two E3s already, but nothing new was announced at all. The Wii U is explicitly aimed at the "hardcore gamer" demographic and on the side emulating old ideas that fell flat with the Gamecube/GBA connectivity. Chase Mii is more or less just a simple variation of Pacman Vs.

Also frightning is Nintendo's disinterest to continue hit games of the Wii and DS. No new Super Mario Bros. announced yet and it's probable that a sequel to the Wii Sports series won't get the necessary attention. If the 3DS is any indication, then Nintendo is going right back to where they were before the Wii with their software and that was the Gamecube. Heck, Luigi's Mansion 2 was announced just a few weeks ago. What makes it worse is that unlike the GC/GBA days, now both the home console and the handheld will be full of Gamecube-esque games and we know how they sell.

Nintendo is carelessly throwing all the gains they made with the Wii and DS out of the window by going this direction. Neither the 3DS nor the Wii U are about expanding the existing gaming population, rather they are taking the exact opposite path. Nintendo talks about 3D, HD, hardcore gaming, third parties while forgetting about everything that made them successful in the first place. As a result, the upcoming generation will be one of massive decline for Nintendo.


I'm not convinced that Nintendo has abandoned this approach yet, and I think that the difference in when the 3DS launched compared to the DS along with the difference in price and the eventual launch of the PS VIta may be the reason Nintendo hasn't focused on the expanded market yet. The Nintendo DS was given time to establish itself on the market for over a year before the touch-generations games started to be released, and this would put the release of these kinds of games for the 3DS into the next fiscal year for Nintendo. On top of this, the 3DS is noticeably more expensive than the DS was at launch and Nintendo might want to wait for the first price cut to really push games for people who may be less committed gamers. Finally, if Nintendo wants to make the 3DS the platform of choice for core gamers they need to capitalize on the time between the 3DS’ launch and the PS Vita starting to get a steady release of games.

When you include all of these factors, it becomes plausable that they will start pushing the alternative experiences more at next year's E3 ... If it doesn't happen then, I may start to agree with you though.