TomaTito said:
radha said:
TomaTito said:
radha said:
The main problem with the graphics for wii u wont be the hardware capabilities. When the ps3 come out GT interviewed a group of developers and one from naugthy dog said something very interesting, they were talking about how the PS3 would win over the 360 because it will have better graphics, but the guy at naughty dog sayd - WHY? , why would developers spend more money making the ps3 version superior, if sony if not compensating them for that and it is already more expensive to make a ps3 game look as good as the 360 version? - something similar could happen to the wii u, even if it is more powerfull why would third parties invest more to make the nintendo version better looking when nintendo will not compensate then, note that at the time the naughty dog developer sayd that MS had a 10 million advantage over the ps3, well ps360 will have a 50+ plus advange over the wii u so there is no way developers will get the compensation from the biggers sale on the wii u, so all points to the fact that even is the wii u is indeed more powerfull , only nintendo IPs will take advantage of that, just like sony does now, everything else will be ports that look just as good as long as is not too expensive.
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Maybe not graphically, but it will have an advantage due to the controller. Developers will want to start thinking about the extra screen uses for when Microsoft and Sony jump into it too.
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But at first the technology wont be fully used, there will be experiments from third parties (like the kinect masseffect 3 lame stuff) and copies from whatever nintendo does first, if nintendo succeeds in certaing implementation you will see 10 clones from third parties, untill market share is big enough to justify an investment bigger then the one spend just porting whe exact same game from ps360.
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For ports that will make the WiiU the third (or fourth) platform for the game, the differences graphically could be minimal. It's what happens with multiplatform games right now, the WiiU version of a game will just run smoother with higher frames, but graphically it would look the similar. Maybe if it's as easy to program as they say it is, graphical improvements could be added for very little cost. But even if it's the same graphically, it still has the controller screen which can improve gameplay, and I believe it's something developers will want to try. At least that's the impression I got from E3.
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The only way i see the controller getting much attention (beyong experiments and copies) is if sony can emulate it with ps3+vita making it the interaction justificable becuase of the size of the market.