huaxiong90 on 19 June 2011
d21lewis said: Game design is becoming a lost art. I think that most game developers don't even know how to make a game that actually offers good exploration, hints, etc. Their "puzzles" hit you with the subtlety of a kick to the nuts. One popular series even gave me the answer to a puzzle when I was thinking about how to figure it out. It went like this: Me: Okay, now we're getting somewhere. Now let me figure this out. First I'm going to..... Game: Climb here, hit the switch, follow the cable. Press X. Me: WTF, game!? I could have figured that out if you gave me five more seconds Game: You're welcome, bro. Don't think. Just marvel at my graphics and be happy. I'm trying to tell a story here. I like a cinematic game as much as the next guy but I also like the feeling of satisfaction that comes from being challenged by a puzzle and figuring it out. That feeling is becoming harder and harder to come by these days. |
You're talking about Uncharted 2, right? If so, I agree completely.
Rockstar: Announce Bully 2 already and make gamers proud!
Kojima: Come out with Project S already!