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The open world game without guiding can do the guiding by the difficultly of the areas.
If you go left, you can beat up some monsters and continue onto your way, but if you go right, all the monsters there can easily kill you but you can still go that way, if you wanted to.

There may be a greater reward if you took the difficult route, i.e. stronger weapon that you can use to dominate when you go back to the left route.

Risk. Rewards. Discovery. Etc...