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StevenKreg said:

I agree... WAAAY too casual and there is a setting on every game that you can make it so easy a child can finish it.

Even games like LA Noir, EVERY time you pick up an item that needs to be examined more closely the stupid pop up comes up telling you how to examine it more closely!

I got it after 2 tries, let ME figure out if I need to examine it more closely instead of YOU!

UGH!


I don't like the "casual" connection, as I think this trend came about in all games, even the "hardcorz" games. I more blame the overall trend of game developers going after a "cinema experience" where a game MUST be completed for it to make any sense or be fun, because you have to see the cutscenes and such, so the developers go out of their way to make sure you get through the game.



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