Doobie_wop said:
All the inovations I mentioned were console specific features at some point, features that Nintendo copied, improved upon and pushed into the mainstream. I wrote a long post on it a while back, I had a point to prove and I spent about two hours researching the history of these features and what I found is that Nintendo isn't as innovative as people make out, it's just that they take their ideas from smaller companies and then market the hell out of them, making it seem as if it's a feature that is related specifically to them. I said that Sony took old ideas and improved upon them, I didn't say they invented them, they did exactly what Nintendo did, the difference is that people don't give credit to Sony for those inventions, but they do give credit to Nintendo for their improvisions when they should be crediting the original creators. I could re-write the report and re-research everything on the topic, but I don't have the time or the patience to re-exaplain these things to overly sensitive Nintendo fans. I'll just add a few points: - Donkey Kong copied Space Panic as a platformer game. Nintendo did not invent platform games. - Sidescrolling platforming Mario was copied from Pitfall!! and Jump Bug. Nintendo did not invent sidescrolling platform games. - The Game.com was the first touch screen gaming handheld. Nintendo did not invent touch screen gaming. - Motion controls were first introduced on consoles by Sega with Samba di Amigo and the Sega Activator, before them it was something frequently used in the Arcades. Nintendo did not invent motion controls and were not the first to bring it to consoles. - The first 3D platforming game was not Mario 64, it was Alpha Waves on the PC, the first on console was released on the PS1 and it was called Jumping Flash. Nintendo did not invent 3D platforming on consoles. - The Vectrex was the first console to use an analogue stick. Nintendo did not invent the analogue stick. - The first force feedback controllers were found on the PC, Nintendo popularized it on the console, but they didn't invent it. I could list more, but I haven't got the time. Nintendo are as original as Lady Gaga in a steak costume, meaning that they aren't original at all, they just like to pretend that they are and the ignorant press and the overly obssessed Nintendo userbase just gobble it all up and treat it as truth. If you want to praise an innovate company, then praise Sega, despite their downfall, they've done more for new ideas in games than any other company on the market. |
I'd like to add a few points here.
- There was also a motion controller designed for the Atari called Le Stick.
- The Atari 5200 was also one of the first consoles with an analog stick on its controller.
- The rumble pack for the N64 and the Dual Analog Controller w/ Rumble for the PS1 were released the same exact month in Japan.
- Sony was actually one of the first companies of recent gaming history who felt analog sticks would be beneficial for newer gaming (since the launch of the NES, many abandoned the tech), releasing an analog flight stick in '96. Sega was another.
- Nintendo's design for its analog stick would not become the norm or even adopted by others. However, Sony's more accurate potentiameter-based analog stick design would be, by many companies to come, including Nintendo.
And personally, I think putting 2 analog sticks on a controller, while everyone else had only used one, is pretty damn innovative.