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Pavolink said:
milkyjoe said:

PS3 games also sometimes have duplicated data to speed up loading times because of the low speed of the Blu Ray drive in the PS3, if Nintendo are avoiding that problem with the Wii U, then 25GB would be more than enough, unless Kojima wanted to make an MGS game with 400 hours of cutscenes or something.

And really, the third party thing. Both parties have a portion of the blame. Nintendo didn't give third party developers the best set of tools to work with, but a good workman never blames his tools... This tit-for-tat squabbling needs to stop.

No Metal Gear for Wii U confirmed!

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 :(

You have to remember some of the crap that went into MGS4 to make it as big as it was, though. Weren't there like 4 hours of unlooped radio static on the disc?



Monster Hunter: pissing me off since 2010.