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milkyjoe said:

PS3 games also sometimes have duplicated data to speed up loading times because of the low speed of the Blu Ray drive in the PS3, if Nintendo are avoiding that problem with the Wii U, then 25GB would be more than enough, unless Kojima wanted to make an MGS game with 400 hours of cutscenes or something.

And really, the third party thing. Both parties have a portion of the blame. Nintendo didn't give third party developers the best set of tools to work with, but a good workman never blames his tools... This tit-for-tat squabbling needs to stop.

No Metal Gear for Wii U confirmed!

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 :(



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile