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gumby_trucker said:
Chrizum said:
Nothing new. Red Steel was running on a GameCube-powered Wii devkit, and the 360 devkits at E3 2005 were also underpowered compared to the real console.

Is this true?
I remember the game looking pretty good from the start..


I don't know about Red Steel, but many/most developers were told to start development on Gamecube development kits because the (basic) hardware was essentially the same.