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NJ5 said:
MrT-Tar said:
That's got me thinking, why exactly did Nintendo not allow GC game files to be saved to the Wii's internal memory or an SD card? It seems like an obvious thing to do IMO.


Because the Wii implemented GC compatibility by operating in GC mode (underclocked hardware), where the hardware does not know about any of the new features such as internal memory or SD cards.

That would not be the case with the Wii U playing GC or Wii games, if it's true that the Wii U is using a recent GPU design (it wouldn't be able to operate in GC mode by simple underclocking, it would probably have to be emulated).

Thanks, that explains it.

 

Also, what are the other advantages/disadvantages of using BC via emulation rather than underclocked hardware?