By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Zlejedi said:
zarx said:

XT has 800 Shader cores, 40 Texture units and 16 ROPs


for comparison the 360s GPU has 48 Shaders, 16 Texture units and 8 ROPs

X360 shaders are equivalent to 160-200 unified shaders from RV770.


depending on clock rate of course which I imagine the Wii U would use a low clock rate to keep heat down in that small console they have. Especially since Nintendo usally use one or two ticks behind the current die size these days as they like to use mature processes with high yields from day one. 



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!