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fps_d0minat0r said:
d21lewis said:
fps_d0minat0r said:
1) sony had a ton of work done on motion controls before someone even thought of the wii (and kinect) it was like the combo of the two but back then in ps2 days the camera wasnt good enough and the technology was too expensive (and still is e.g. kinect, trackir) so they didnt do much with it.

2) wii u seems like what ps3/psp already did with lair years ago. but again the technology wasnt good enough (in terms of graphical power and analogue sticks. with NGP its possbile so just because they enter the market at a feasible time people will think they copy nintendo when the fact is they know the right time for the right technology.


I'm gonna go out on a limb and say that Wii U seems more like what Gamecube/Gameboy advance did with Legend of Zelda years ago......


im talking about the game being streamed and taken away from the main console. connecting a piece of hardware to use as a controller is hardly an innovation on ps3 it comes as standard with usb ports so you can attach anything....its then upto developers to support the hardware.

Most developers just stick to the norm.  Nintendo has been focusing on how to use and have fun with different types of controls ever since their beginning.  They might be rehashing the Wiimote+ /nunchuck again for multiplayer but a majority of the games will probably incorporate a way to play with Wiimote+ combo, CCP, and the new controller.  That might give me 3 different options of playing a game.  I'm going to wait till it is to be released to make too much further judgement but I am pretty sure it will do decently if they can get it in the 300-350 price range.