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mrstickball said:
LordTheNightKnight said:

"I would imagine that due to the release schedule, Sony and Microsoft can maneuver knowing the WiiU specs, resulting with more powerful consoles at a better price-performance ratio, therefore a better value proposition for consumers."

Specs are not value for most gamers. That is a delusion the enthusiasts keep telling themselves. They said it about the PSP versus the DS. Even when the Wii started to falter, it wasn't because people magically realized the specs were too low, it was the games.

I mean, how hard is it to understand that with video game systems, the games are the real value proposition?

Incidentally, the games so far look really uninteresting (I don't care if many are tech demos, they are really dumb ones), and that is the reason to doubt this system, not this stupid myth about console wars being decided by the most powerful system.

And the Wii proved that without similar power levels of the other comparable consoles, it won't get the same games. Therefore, system performance does play a part in the scheme of things - if you have a PS4/X720 at similar power levels, and the WiiU at 50 or 60%, I would imagine that developers may pidgeonhole it like they did the Wii. That is why power matters.


No, developers proved they didn't want to work on the Wii. Again, the specs matter to the enthusiasts (which includes people who make games), not to the mainstream gamers (which counts people that buy GTA and CoD).

Unless that is what you meant, but you implied that developers get to call the shots, and the will of the customers isn't to be taken into account.

The customers chose ever console generation winner, not the developers. And specs only mattered to them when Nintendo wasn't making more powerful systems, as the Playstation 1 and 2 weren't the leader in specs.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs