| DKHustlin said: as far as metroid even goes, they could always just write off what happened or say samus got clones or anything to just do away with anything that would lock up the story. they can also just put a little blurb in the manual and have the next game be a classic style metroid where samus gets a distress call and explores a new planet. they are hardly constrained by the events of fusion because they are nintendo, write if off as if it never happened and follow up with an awesome new game. the one thing that really pisses me off is this gen nintendo has just shown glimmers of how awesome they can make their franchises. nsmb wii is the best realization of all the new things they can do with, imo, good motion control involvement, great gameplay with fun powers, enough processing power for lots of enemies on screen, which i love, and enough power to artistically represent the levels without being restricted. i just got to the part in other m where you go through the bridge and see the two dinosaur looking things, and those parts where youre not being told what to do explicitly and you can just play are really fun. its just wrapped up in a terrible plot that breaks the flow of the game too many times. |
I remember that part. Felt very Metroid. In general I found many of the creature designs in Other M to be fantastic.
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mini-games on consoles, cinematic games on handhelds, what's next? GameBoy IMAX?
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