ghost_of_fazz said:
:P |
No, I don't think he would know which is part of why I made my point ... It is often the specific details in a discussion on hardware capabilities that matter, and an analyst with a very poor understanding of what the developer is talking about is probably going to misrepresent what was actually said.
Hypothetically speaking, a developer might talk about how the character in the Wii U version of a game would use the PC version's 30,000 polygon model and high detailed textures rather than the 20,000 polygon model and lower detailed textures from the PS3 version and the analyst could interpret it as meaning the Wii U is "50% more powerful" without considering resolution, frame-rate and other enhancements.