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ghost_of_fazz said:
HappySqurriel said:
As I said in another thread, a comment like "The Wii U is 50% more powerful than the PS3" doesn't really tell you much because of how vague it is. Are they talking CPU performance, GPU performance or system performance on the whole? Are they talking theoretical performance or real world performance? Are they talking about a primitive benchmark (like floating point performance) or a more complicated benchmark that may ignore other enhancements (polygon performance, or shader operations per pixel per frame)?


Do you think an analyst from a firm that has NOTHING to do with technology knows what a shader operation is?

:P

No, I don't think he would know which is part of why I made my point ... It is often the specific details in a discussion on hardware capabilities that matter, and an analyst with a very poor understanding of what the developer is talking about is probably going to misrepresent what was actually said.

Hypothetically speaking, a developer might talk about how the character in the Wii U version of a game would use the PC version's 30,000 polygon model and high detailed textures rather than the 20,000 polygon model and lower detailed textures from the PS3 version and the analyst could interpret it as meaning the Wii U is "50% more powerful" without considering resolution, frame-rate and other enhancements.