forevercloud3000 said:
FFXIII sold over 6mill(low for an FF game tho) which is pretty good in a FPS centric Generation(UHG!). Whats wrong with Japanese games these days? I will tell you... -Japanese developers, STILL, in this day and age cannot get dubbs right for many of their games. We are past the stage where we just over look these faux pas, we have tasted greatness and now we demand it. I don't understand how FFXII can have a FLAWLESS script and VO work when FFXIII is a total hit and miss(Lightning/Sahz GREAT! Snow/Hope/Vanille...Cringe!). -Wrong placement of hit titles or horendous delays: Vesperia on 360 exclusively in America???? Star Ocean 4 times exclusive????? FFXIII,Tekken 6, WKC's super long development time? -Unfocused development and obssession with "Westernizing" popular franchises, or as I like to call it, "Bastarizing". -Over all quality just lacking:I have to bring up FFXIII again, sry. DMC4, don't know what they were thinking with most of this game. -Non existant advertizing of games in West. -Development budgets that america would laugh at:See anything NIS makes or publishes. There are probably many many more reasons but can't think of them right now. Fixing these issues? Well that demands an entire essay. |
This, you basically just summed up almost every reason why Japanese games are dying.
It seems Japanese developers can only get the games right, not the marketting, the distribution or the development time etc.