By using this site, you agree to our Privacy Policy and our Terms of Use. Close

I really hate Aonuma.

Everytime they show off a realistic Zelda people go bonkers over it and want more. It always sets the gaming world on fire. People want a darker, more dangerous Zelda. But Aonuma keeps using that stupid Wind Waker art style that only a minority of the customers like.

I'm not excited at all over this tech demo because what Aonuma did in this interview was tell people "Oh you want that art style but we have to consider the gameplay experience!" Translation: If we can avoid it we won't use this art style. We would much rather make a cartoon Zelda game.

Go figure.