| theARTIST0017 said:
Processing? Oh please the Wii-U does most of the processing. Now I will give you that it has a lot of the stuff a DS lite does but the way I think about it, if Nintendo decides that only 1 or 2 Wii-U Controllers can be used with the console, then they will be taking a step backwards. Sorry if I sound blunt but thats the way I see it. Multiplayer has always been a big impact in my family especially four player and there are many in my family that don't like the Wii Remote/Classic Controller. They do however love Gamecube controllers. This will be a make it or break it for the system. |
The issue may be more of bandwidth for the remote video signal(s) than processing. Granted that doesn't mean it's not possible to develop specifically for a mode with two Upads, just that graphics and video quality would take a hit, similarly to how they would in current split screen games.
There is also the option that the communications protocol between console and remote screen was only developed with a single client in mind and has no way to deliver different signals concurrently, but it would be pretty short-sighted of the dev team if that were the case.
Until you've played it, every game is a system seller!
Wii FC: 4810 9420 3131 7558
MHTri: name=BOo BoO/ID=BZBLEX/region=US
mini-games on consoles, cinematic games on handhelds, what's next? GameBoy IMAX?
Official Member of the Pikmin Fan Club







