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Said Scibetta:

“Online gaming is very important to us. We’ve heard the demands really of the veteran gamers that want that. So we’re going to be very flexible with gaming this time when it comes to online. We’re going to work with third-party partners. We’re not going to have a centralized, one size fits all type of online gaming approach. It’s going to be more of the publishers figuring out what they want to do and then we’ll try to work to bring that to life and make sure our platform can support that vision.”

 


 My impression of what he said in the video was that they're going to have the core infrastructure, but 3rd party devs will have freedom to create online their way.

Same with things like connecting to EA's network without any hassle. There will have to be a unified account, because we'll still need to connect to the eShop and there will be friends list and such.

I think what they're really getting at is that the Wii online system was fairly rigid and not meshed with the console as it should be, and the Wii U system will be more flexible and open depending on what the publisher wants. The basic system will be there for developers who need it. Don't forget that Nintendo's own games will be online as well, so small developers will be taken care of.


Alot of the third party devs nowadays have their own online system/network (Ubisoft, EA, Capcom, etc) so they would love this. They wouldn't be at the mercy of the company telling them what to do. It gives them creative freedom and they wouldn't really have to share the profits.

It's kind of like what we saw with Ghost Recon Online at the round table.


It's also kind of like how it works on PC.