Viper1 said:
Keep in mind that the Blu-ray drive in the PS3 is slow (only 2x) and developers have used redundant data for most games as a way to reduce seek times and disc spins. If the optical drive in Wii U is faster (and I see no reason why it won't be as even the cheapest of the cheap BD drives are 4x with most being 8-12x now with still 18 months to go) then the volume of redundant data will be reduced greatly - likely to no redundancy needed at all. Witcher 2 is also coming to the X360 now. We'll see how much of an impact the lower capacity has on the graphics, content and audio and how the faster drive speed of the X360 reduces redundant data. [PS3 - 9 MB/s || X360 - 16.2 MB/s] |
Redundant data and installs will still be neccesary due to the way blu-ray operates. blu-ray will always have longer seek times then dvd since dvd uses cav (constant angular velocity), while blu-ray uses clv. (constant lineair velocity)
Dvds always spin at the same rate, resulting in faster reading at the outer edge (the 16.2 mb/s), but slower at the inner edge (8 mb/s) Blu-ray always reads at the same data rate by spinning the disk faster when reading the inner edge. Changing the velocity of the disk when seeking to another track takes extra time. Maybe Nintendo will use a proprietary blu-ray disk drive that uses cav, better suited for gaming.
For the witcher 2 on 360, the textures will most likely be downsampled due to memory limitations and 720p max anyway. That will save a ton of space. It will still need redundant data or use hdd cache, the 15gb is all on hdd installed from 2 dvds. Maybe they'll put it on 2 dvds, there's no reason not to. The Prologue and chapter 1 on disk 1, chapter 2 and the smaller chapter 3 on disk 2.
The witcher 2 would be nice as a launch title for WiiU though. Have all the info, mini games and configurable shortcut keys on the controller and the game on tv with high res textures, yes please.







