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Ail said:
padib said:
Ail said:

They probably had some impact on the split but I tend to disagree.
What caused the split is social gaming on facebook and smart phones games.

Wii isn't the main source of gaming for casual, not even the second...

They are giving themselves way too much credit for creating casual gaming...

Lets not kid ourselves there are more people that dowloaded angry birds than purchased a Wii...

And good luck to them running after a casual market that is getting more and mose used to free to play games or 2$ games...

I understand why you're saying that after all the posts, but if you actually return to the OT and the linked article, not once do they take credit for casual gaming. They take blame rather for splitting casual gaming from core gaming rather than keeping them together, and intend on fixing that with Wii U.

They just gots ta keep it togetha.

the difference between both markets these days isn't the difference between the Wii and the HD consoles.

It's the difference betwen what those two markets expects in a game( an gry birds vs super mario or uncharted) and what their expectations are in term of price and they are widely different.( 2$ vs 50$+)


Take this in the context of the console space, which is how it was meant. The traditional, core buyer did float away from the Wii, is what Nintendo is saying. It happened in the console space, not in the context of gaming on the whole.