NJ5 said:
kitler53 said:
there was that demo where they were playing baseball and the WiiU controller was showing the same info as what was on the screen expect it had the cross hairs to aim the pitch. i can imagine, for instanse, a 4x player shooter (probably rail shooter) simular to this where you would want all 5 screens with detailed complex information.
now if you stayed with Wii ___ level of graphics you might be able to pull it off well enought but not with say CoD level of graphics i'd guess.
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But adding the cross hairs can be done with post-processing, you don't need to render twice. For a 4-player shooter I don't see why the TV would need to be showing its own 3D render... It would be enough to show statistics and other mostly 2D game information.
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If the TV isn't showing much what is the point of having a console ?
You might as well playing multiplayer with 4 3DS...
The TV screen has to stay the core display or suddenly it's a portable gaming console...
Basically the issue with going the way Nintendo is going is that suddenly you're going to have a console with a very expensive controller that isn't even self sufficient, the controller need help from the core system to work... How to extend this to more than one controller is going to be a very tough economical and technical problem to solve........
PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !
PS3-Wii gap : 20 millions and going down !
