NJ5 said:
The main problems with today's graphics are unrealistic lighting, low-res textures and animations. All of those can be vastly improved without increasing the resolution beyond 1080p. |
Agreed.
At the distance I sit from my 42'' screen it would make no discernable difference at all to increase the resolution beyond 1080. However, don't forget that Gran Turismo 4 on PS2 could output at 1080, so using resolution as a measure for graphics isn't very accurate. There is HUGE scope for improving textures - Higher detail and more variety will come with increased ram. We've all seen the next Unreal engine tech demo and that shits all over anything on current consoles.
I am surprised that people somehow think the improvement of graphics will slow down. Imo the only factor is dev cost, but with time and better dev tools it'll become easier to make games look like that stunning Unreal tech demo.







