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Seece said:
HappySqurriel said:
I'm going to wait and see before I count out the Wii U's graphics as "on par" with the current HD consoles, because it is likely that these games are running at 1080p @60fps vs the sub-720p and below 30fps performance of many HD console games, and I doubt many of the visuals we have seen are representative of what the system can do; on top of that I believe many of the people who are making this complaint would make it regardless of what was demoed, and they would claim that Crysis 2 at 1080p with ultra-high detail was essentially a HD console game.

On the topic of third party support, the developers don't have to "jump ship" and getting significant third party support is probably much easier with this system than with the Wii. Rather than Nintendo having to fight publishers to devote $10 to $20 Million to producing a game from the ground up for the Wii, Nintendo can argue for $5 to $10 Million be devoted to produce an enhanced port for the Wii U; and since this would be used by strong teams to create enhanced versions of good games this money would probably result in better results for everyone.


I wasn't talking about devs jumping ship, I was talking about core gamers.

What happens next gen though when PS4 and 720 are miles ahead again? It'll be the same scenario all over again.

Have you forgotten how bad the graphics were on 360 and ps3 in the beginning of their lives? What makes you expect developers to maximize the WiiU capabilities at launch?



    R.I.P Mr Iwata :'(