HappySqurriel said:
Historically, the kinds of games that have been successful on home consoles and those that have been successful on handhelds are quite a bit different ... Monster Hunter is the perfect example of this being that its sales on the most popular home consoles of two generations (PS2 and Wii) were fairly unimpressive, while its sales on a relatively unpopular handheld were very strong. At the same time, first person shooters have seen remarkable success on home consoles and (typically) very poor sales on portable systems. While it may seem counter intuitive, a game that might not get that much respect when it is announced (Brain Training, Animal crossing, or Mario Kart) could easily be far more important to the success of a handheld than many of the games that people would "drool over" on web-forums (Call of Duty). |
And I agree completely, and Nintendo has some very strong portable IPs that aren't highly regarded on the internet, but with regards to first person shooters, things could very well be different this time.
The Vita is the first portable that can rightfully hold FPSs comparable to those on home consoles because of its controls, and while the demand is still unproven, a full Call of Duty experience on a portable is not something that should be taken lightly. What if you can play with PS3 gamers on it? Maybe it will have some designs in place that make it well suited for portable play as well.
I think there is potential in this, and while history seems to disagree, this is also the first time in history where something like Call of Duty Portable can compete with its home console brethren.







