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Munkeh111 said:
Rainbird said:
Munkeh111 said:

Well it is not all about the time, it is about the resources of the studio, and I don't know the relative sizes of SCE Santa Monica and Insomniac. I know Insomniac has about double the employees of Naughty Dog (well according to wiki)

Well, Insomniac has several divisions now, which would explain why they're so much bigger. Compared to Naughty Dog, those guys push out an extremely polished, extremely good game with loads of content (multiplayer, coop, etc.) in about 1.5-2 years of development time. So Insomniac working on three full games with "only" double the workforce, seems like have a longer development time is the right move. And even if it was only two games, extending the development time to alleviate pressure seems like a good idea, when people would like more reasonable working hours.

Well the gap is even greater with Insomniac's new North Carolina studio, though ND has also expanded now they have to look after multiplayer as well, and because they are the best developer in the world...

I was counting those under divisions, I don't expect them to not count in that total number of employees. Then there is their social network division as well.