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Although the game was broken up into missions which made the game seem less immersive, it worked very well in short blasts on the PSP. The gameplay and bosses were fun as hell, and the story was pretty decent too. Sadly, the missions started to become repetitive halfway through, so I changed my tactic to sneaking to mix things up a bit.

You can tell that MGS Peace Walker was trying to be more like a handheld game rather than an epic console game, but it still works extremely well and is one of my favourite handheld games of all time.