zarx said:
HappySqurriel said:
zarx said:
Onibaka said:
zarx said:
Onibaka said:
What is the most funny in the Cafe is that it will be probably the same price or even cheaper to produce than a PS3
CPU: /- same price.
GPU: A little more expensive for Nintendo.
Disk drive and HDD: If Nintendo uses DVD and no HDD, the the costs will drop significantly against PS3.
Memory: Must be the double of the PS3 Memory price.
Controller: If Cafe is more expensive than the PS3, than it's because of the controller....
Conclusion-> If Cafe don't have HDD, I can see the production cost only a little higher than the PS3. But the question is what price Nintendo will request from their consumers...$399? $349?
|
actually the PS3 uses very expensive XDR memory and GDDR3 VRAM, GDDR5 today is cheaper than both so even with more memory it could end up being cheaper...
|
According to the OP, the Wii is using XDR2, better than the PS3's XDR.
|
which is another clue to the fact that this is fake, everything else is generation old tech that fits with Nintendo's current trend of using tried and tested tech in their devices, why go for extreemly expensive RAM that no one uses and pair it with a last generation CPU? That and the fact that it has the rumered 512MB of RAM but also uses 1GB VRAM even tho past nintendo systems all have more shared RAM and a small amount of VRAM and other systems use equel ammounts.
|
The reason why a company might take this approach is because they're trying to increase performance through eliminating bottlenecks within their system; and memory is one of the key bottlenecks in all systems today. While there is more to it than this, pairing up an old CPU with very fast memory is exactly what Nintendo's strategy with the Gamecube ,,,
|
The gekko was actually a cutting edge CPU at the time it was just underclocked to keep the console small.
|
The Gekko was based on the Power3 processor core which was first introduced in 1997, and while the Power3 continued to be updated and the Gekko was highly modified it was far from cutting edge when the Gamecube was released. The Gamecube was a technical marvel because it was so well balanced and efficient, not because it's technology was new or impressive.