| windbane said: No, Brian Crecente is saying that, not all of Kotaku. Now, it's fair to say Kotaku when you are citing a news item, but that is just his opinion. He only gets a few minutes to play with the game. "That means one of two things, I think: Either, the game is just poorly designed and in its current form has major issues or it's a deep gaming experience that you can't just drop into and expect to understand how to play. I'm holding out hope its the latter rather than the former, but honestly, I just can't tell at this point, putting Lair in the same mixed bag category as Heavenly Sword for me. The only difference is that I suspect Heavenly will come through in the end and I fear Lair may not at this point." --Brian Crecente He could very well be right, but we'll see. |
True, Brian does not represent all of Kotaku, but he is the founder. And he's a pretty fair guy. He also mentions that another reviewer has "given up on the game for now". After reading most independent reviewers who have actually played the game (unlike anyone on this forum), most are not thrilled about the gameplay.
While it might not be a bad game, it's not sounding like it's going to be great, either. Which is too bad, I think the game had real potential but the developer doesn't exactly have a stellar record. It's not as if I'm actively rooting against this game, I think the concept is very cool and if it's good, I'll pick it up when I buy a PS3.

Or check out my new webcomic: http://selfcentent.com/







