By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Viper1 said:
brazylianwisnia said:
Viper1 said:

No, the comparison is not valid at all.

The Wii had no shaders, SD resolutions, and 2001 era performance.  That's a major difference.  You are looking at Project Cafe having the same shaders, the same resolutiosn and only a 1-2 year performance difference.  It's like PS2 to Xbox.  Not Wii to PS3.


But do you know the specs?I don't,neither do you so I just said that it depends what is the plan for Cafe.Do they plan to make it with DX 10 and a little more powerful than PS3 with controllers with HD touch screen for 299$-349$ price point or do they want to make the best performance possible for a console with controllers as it's rumored for 499$.

I believe expecting GPU more powerful from 2-3 year old PC GPU is nothing insane.Especialy that it will cost to produce around 50-60$.Sony said they won't invest 2bilion$ fo developing another CPU or GPU.They will just go to Intel and Nvidia and make deal with them.I think we can expect the BD(not nothing new) so the costs of the drive will be 30$ not 150$ like when PS3 started so I believe if they will be targeting 400-449$ target price point than 130$ CPU and 130$ GPU is resonable and now it's more than enough to produce GTX580 so think how it will change in 1,5-2 years from now.

You are still missing the point.  You said that is will be just like the Wii to PS3 all over again.  That's wrong even if Project Cafe is just as powerful as PS3 itself.  The simple fact that it will have modern shaders and the same output resolutiosn changes the entire game with publishers and developers.

It then becomes like the PC market where PC's range from high end to middle to low end yet games are still easily supported across all of them.   With the Wii, the architecture, fixed function TEV instead of modern shaders and SD resolution all kept developers from being able to use the same game assets across all 3 consoles.   This time, even if Project Cafe is only as powerful as the PS3, game code and assets can be shared across all consoles.

And by the way, Sony will still stick with IBM for the CPU.  They bought back the Cell manufacturing plant from Toshiba last year.  Would be silly to move to Intel when they can simply manufacturer their own upgraded Cell.


Modern shaders?you watched Unreal 3.95 tech demo?that are modern shadows for next gens.But consoles aren't PCs.

Because can you play Crisis 2 with PS3 graphics with 2x6800Ultra and 256MB RAM?You can't even run it.On consoles every thing have to be optimized 100% for 1 and only hardware specs othrwise it can't handle it.So even making game for X360 and PS3 is very difficult and they are very similiar in terms of performance.If it will be as Wii to PS3 than it's like makeing two diffrent games even with similiarity of resolution but i'm not saying it will be like this.i said two variants.but if it will be in par with next gens it will very expensive because of controllers.and remember that for streaming and procesing 4 HD pictures to controllers it will have to reserve 10-20% of procesing power.Also Nintendo proved that on their system are selling only Nintendo games so it do not encourages the 3rd parties.i believe that Cafe will recieve tuned up ports from HD twins for a year or 2 and than either it will be to expensive or inferior and first option will be very bad for casuals and other(inferior power) to core gamers so i do not believe that it will blow the competition.At best it will sell as Wii but even this has realy low chance.

Do not take me wrong I will probably buy Cafe just for next Mario and Zelda like i always do with Nintendo consoles but from my point i think they choose too expensive controllers which will be around 100$ to make for one.and with that option they can't make high-end console with these controllers with price point below 499$.