padib said:
Aren't you taking it a little too far? I mean yes some people are graphics whores, but not all are. It's very legitimate to enjoy crisp graphics on a game, and I believe Endless Ocean was a good example of that. One pushes the other, the dynamics are not trivial. One crowd being more vocal causes more of the other crowd and of the same crowd to buy. It happened with the NES, the PSX, the PS2, and with the iPhone, it should happen with Cafe, for all I hope. |
If you thought I meant graphics in particular, then my mistake for not clarifying, since this thread is about graphics.
In terms of Heavy Rain, I meant a game with an illusion of freedom and loads of cut scenes and quick time events making it very little of a game, while the presentation is supposed to make up for that. That is a poor direction for games to go.
In terms of graphics overall, when the cost and time make them come at the expense of content or artistry, it's also a bad direction for games to go.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs