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Soleron said:
TruckOSaurus said:

For the record, I don't care about LAN. I've played many games where we were 4 players sharing the same connection and playing over Battle.net and it was lagless.

LAN is an issue because:

- Two people in the same household can't play together without two accounts
- Korea to NA/EU lag is unacceptable for professional play, and I pay $10-$20/month to see that
- When Bnet goes down, which is all the time in the EU region, no one can play multiplayer at all
- When Bnet glitches, tournaments get interrupted
- Cross-region play is not allowed
- When you switch race or play off-race you're forced to play with the same ladder rating even though your skill is different unless you buy 2-3 accounts

To me "LAN" involves fixing all of those issues.

I don't have an issue with normal intra-server latency.


Another problem is that when you have people playing in your house EVERYONE has to have internet connection, and shares it, which can be a huge pain in the ass if you have no wireless network (wireless for online play, phone rings! lawl).



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835