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vlad321 said:
Final-Fan said:
vlad321 said:
Slimebeast said:
Mr Puggsly said:

What a bullshit article, its piracy that's hurting PC gaming. PC isn't the main focus of developers because it generates significantly less profits than consoles.

Developers could definitely raise the bar by taking advantage of modern PC gaming technology. But what's the point? The masses are just going to steal it.

Yeah, it's as simple as that.

And the consoles have the used game market, which hurts the developers more than any piracy. Even if you assume piracy is as bad (which is a luaghabley wrong assumption in itself), the used game market is worse.

OMG I know it's old news but every time I am reminded you don't see the difference between the developer being paid for every copy of the game and the developer not being paid, my mind boggles all over again. 

As for the article, I could argue the specific points, but I'd rather just stick to the entirely obvious truth that, in terms of the points proving the thesis/title, or even in many cases being RELEVANT to that goal, the author completely fails. 

How much money will Nintendo see when I go buy me a used Zelda game? Meanwhile, does someone else make money off of that sale?

How much money will Nintendo see if I pirate a Zelda game? Meanwhile does someone else make money off of that piracy?

With used games, for every copy that is played, Nintendo saw money.  If a game is sold used, and sold again, and sold again, Nintendo only sees its money once, though.  But for practical purposes, the game will probably not change hands many times, because only one person at a time can play it and the game will become old. 

With pirated games, for every copy that is played, Nintendo saw no money.  A game can be pirated again and again limitlessly, and Nintendo will never see any money.  For practical purposes, any number of people can pirate the same game and play it simultaneously, soon after it comes out. 

And sometimes pirated games are sold for money, or you have to go through popups which technically might profit someone, or you pirate on a filesharing service you're paying for, so in cases like that piracy would be making money, not necessarily for the pirates though.

With used games, the original owner "makes" money, which is to say they recoup some of the money they spent buying it in the first place.  (Unlike piracy, where they can make copies and sell for profit.)  Businesses like GameStop, however, most definitely make money. 



Tag (courtesy of fkusumot): "Please feel free -- nay, I encourage you -- to offer rebuttal."
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My advice to fanboys: Brag about stuff that's true, not about stuff that's false. Predict stuff that's likely, not stuff that's unlikely. You will be happier, and we will be happier.

"Everyone is entitled to his own opinion, but not his own facts." - Sen. Pat Moynihan
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