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Resident_Hazard said:
Kenryoku_Maxis said:

Other M didn't have control issues.  On the contrary, it pioneeered a new type of gameplay that has been years in the making.

You can claim they needed more buttons or using missiles with the motion controls was a bad move.  But you can't really claim the game itself has bad controls when no other game has done what Other M did.  I still contend the gameplay of the game itself was sound.  They could have made a few tweaks here and there, but it wouldn't have changed much.  And the 3DS wouldn't be able to 'improve' a game that was specifically made around a unique game engine and the WiiMote.

 

If Other M truly pioneered a new type of gameplay, it would've caught on and been used in more games.  But it appeared only in Metroid Other M.  

I would say that the fact that Other M's particularly bad gameplay set-up has appeared only in Metroid Other M is testament to how crappy it was.  

Other games have pioneered new types of gameplay and weren't immitated.  Such examples as Kirby's Canvas Curse Sin and Punishment or Sim Copter.  And they weren't emulated by other companies.

My point was that they developed a different type of gameplay which was unique.  Not that other companies should (or will) copy it.  But simply putting it on 3DS won't improve it.  The Wii also had options for a joystick controls or more buttons.  Changing to the 3DS wouldn't change anything.



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