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Icyedge said:
MaxwellGT2000 said:

Meh the first one went head to head with Bayonetta and man Bayonetta ran laps around Darksiders.  A friend said I felt so disappointed with Darksiders cause I played it after Bayonetta but really I think if a game is really good it shouldn't matter if I play the holy grail of action games before playing it, it should still feel more than generic. 

Like most games I'll look into the second one, the first one had foundation they could build on I give it that much, they just either need to improve the aspects of Zelda and God of War they're copying and make them flow and intertwine making it into something very unique, or they need to get away from that completely and make something that works for them and their style also something unique basically it needs to get out from under the shadow of the games it's drawing from, if this new info shows that I'll be looking forward to it.

Bayonetta and darksiders are 2 different type of game. I did prefer darsiders a lot more myself but thats a matter of gameplay preference.


They're both action games and really other than level design they had lots of similarities simply because Darksiders was taking note from God of War, which took note from Devil May Cry, and Bayonetta was from the creators of Devil May Cry, so what I'm saying was it was the originator vs the guys copying the copier of the style of 3D flowing hack n slash they made nearly a decade prior.

So yeah if we go by the way Darksiders had some rather sparce dungeons, I guess they're totally different, but if we go by how they both play out as hack n slash action games... Bayonetta just has it's identity while Darksiders is trying to be a jack of two trades (GoW & Zelda) and master of none.



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

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