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Obviously I won't be getting this since I don't have the console but I'm curious what will come of it with statements like "gets rid of all that tedious backpack rummaging, and boring dialog!".  I imagine getting rid of the backpack rummaging could work similar to how it does in Mass Effect 2 where all of the equipment upgrades are done through upgrading weapon damage overall and everyonce in a while you get some actual new equipment.  

The boring dialogue bit could be pretty inocuous, maybe they just mean their dialogue will be exciting, or more interesting would be if they tried to really minimize dialogue.  Only Action RPG I can think of with a similar idea was Deathspank but that minimized dialogue by keeping thigs to humorous one-liners while this looks like it won't go down that route.  

TBH this all tells me that they'd better really hit the battle system out of the park because backpack rummaging is what makes Diablo as fun as it is and the supposed boring dialogue is part of what makes ME2 so amazing so I don't know how well a game that gets rid of both can do unless it really starts to become a full on action game like GoW.

Regardless, very cool of MS to let these guys step out on their own a bit and see what they can do, iirc these guys have been mostly working on map packs before this, or maybe I'm thinking of another development team.



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