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VetteDude said:

Reuse the Cell, but instead of using a single core hyperthreaded controller main CPU, use a Quad core, 8 thread CPU controller mounted with 24 SPU's . That's exactly triple the SPU's on the PS3 Cell. R&D costs would be low, and performance would be high. Dedicate 3 to the OS (for some AWESOME in-game OS) and 3 disabled for yeild. That leaves 18 for games (again, triple the PS3). Then use a mid-high end Nvidia card (Sony probably won't switch to AMD cards) which would also have low R&D costs.

And an extra benefit, if they clock the Cell at 3.2GHz (like the PS3) then it will have hardware BC with PS3 games (as long as the GPU could virtualize the RSX)


Do you know that it would be cheaper to put 2 GPU's on that with the standard cell and games would run better than with a 3x cell....

I am amazed about how people think the cell is Almighty.. i own both ps3 and xbox 360, the edge could be given by the cell but i can assure you that if the cell was weaker but the ps3 had a really stronger GPU, difference would be pretty noticeable